Level Editing added complexity
Game Design 1 » Devlog
Today, I had added several models. Street lamps line the front to light the area, barriers to mark the end of the map, street rats for dread, and tables and stools or decor. I changed the mood of the world and shifted the lights to make it seem like it is the evening time. I added lights to the inside of the enterable rooms. I also added platforms that shoot up and knock the player on top of the makeshift building.
Get Game Design 1
Game Design 1
Project for Game Design 1 at Shocker Studios
Status | Released |
Author | Weirdgiant |
More posts
- Final Update!!18 hours ago
- The World Outside the Bunker35 days ago
- Player Bunker43 days ago
- Playtest Round 272 days ago
- New Level Test85 days ago
- Mood Lighting85 days ago
Leave a comment
Log in with itch.io to leave a comment.